Muflis Teen Patti

“Muflis” is a variant of the popular Indian card game Teen Patti (also known as Flush or Flash). In Muflis Teen Patti,

the ranking of the cards is reversed compared to the traditional version. In the normal version of Teen Patti, the highest hand wins, but in Muflis, the lowest-ranked hand wins.

Here’s a quick breakdown of the hand rankings in Muflis (in reverse order):

1. **High Card**:

The hand with the lowest high card wins.

2. **Pair**

: The lowest pair wins.

3. **Color/Flush**

: A hand where all three cards are of the same suit. The lowest color wins.

4. **Sequence/Run**

: Three consecutive cards of different suits, and the lowest sequence wins.

5. **Pure Sequence/Straight Flush**:

Three consecutive cards of the same suit, and the lowest sequence wins.

6. **Trail/Trio**:

Three cards of the same rank. The lowest trail wins.

The goal in Muflis is to have the weakest hand according to traditional Teen Patti rankings, making it a strategic twist on the classic game.

In Teen Patti (including the Muflis variant), a **high card**

is a hand where the cards do not form any special combination like pairs, sequences, or flushes. The value of the hand is determined solely by the highest card in the player’s hand.

In traditional Teen Patti:

– The hand with the **highest** high card wins.
– For example, if one player has **A♠, 7♦, 4♣** and another player has **K♣, Q♠, 3♥**, the first player wins because the Ace is the highest card.

In **Muflis Teen Patti:

– The hand with the **lowest** high card wins.
– For example, if one player has **2♠, 7♦, 9♣** and another player has **3♠, 6♦, 10♣**, the first player wins because 9 is lower than 10.

In either case, the suits are not considered when comparing high cards unless there is a tie.

A **pair** in Teen Patti (and its Muflis variant) is a hand where two of the three cards have the same rank.

In traditional Teen Patti:

– The player with the **highest pair** wins.
– For example:
– Hand 1: **K♠, K♣, 3♦** (pair of Kings)
– Hand 2: **Q♠, Q♣, 5♦** (pair of Queens)
– **Hand 1**

wins because the pair of Kings is higher than the pair of Queens.

If two players have the same pair, the third card (kicker) determines the winner. The player with the higher kicker wins.

In **Muflis**

Teen Patti:
– The player with the **lowest pair** wins.
– For example:
– Hand 1:

**4♠, 4♣, 9♦** (pair of 4s)
– Hand 2: **

6♠, 6♣, 8♦** (pair of 6s)
– **Hand 1** wins because the pair of 4s is lower than the pair of 6s.

As with the traditional version, if two players have the same pair, the kicker (third card) is used to determine the winner, with the **lower**

kicker winning in Muflis.

In Teen Patti, **Color**

(also known as Flush) refers to a hand where all three cards are of the same suit, but not in sequence.

In traditional Teen Patti:

– The player with the **highest cards** in the same suit wins, regardless of the order of the cards.
– For example:
– Hand 1: **A♠, 9♠, 6♠** (all spades)
– Hand 2: **K♦, Q♦, 3♦** (all diamonds)
– **Hand 1** wins because Ace is higher than King.

If both players have the same highest card, the second highest card is compared, and so on.

In **Muflis Teen Patti:

– The player with the **lowest cards** of the same suit wins.
– For example:
– Hand 1: **4♣, 7♣, 9♣** (all clubs)
– Hand 2: **2♦, 6♦, 10♦** (all diamonds)
– **Hand 1** wins because 9 is lower than 10, which is the highest card in each hand.

If two players have the same highest card in a color, the next highest card is compared, and the lowest combination wins.

In Teen Patti, a **Sequence**

(also called a Run) is a hand where three consecutive cards are in sequential order, but not necessarily of the same suit.

In traditional Teen Patti:

– The player with the **highest sequence** wins.
– For example:
– Hand 1: **A♠, K♦, Q♣** (Ace-high sequence)
– Hand 2: **10♠, 9♥, 8♣** (10-high sequence)
– **Hand 1** wins because the Ace-high sequence is higher than the 10-high sequence.

If two players have the same sequence (like two 5-6-7 hands), the suits are compared to break the tie.

IMuflis Teen Patti:

– The player with the **lowest sequence** wins.
– For example:
– Hand 1: **5♠, 4♦, 3♣** (5-high sequence)
– Hand 2: **9♠, 8♥, 7♣** (9-high sequence)
– **Hand 1** wins because the 5-high sequence is lower than the 9-high sequence.

If two players have the same sequence, the suits can be used to determine the winner, with the lower suit prevailing in Muflis.

A **Trail**

(also known as a Trio) in Teen Patti is a hand where all three cards are of the same rank.

In traditional Teen Patti:

– The player with the **highest-ranked trail** wins.
– For example:
– Hand 1: **

A♠, A♦, A♣** (Trail of Aces)
– Hand 2: **K♠, K♦, K♣** (Trail of Kings)
– **Hand 1**

wins because Aces are higher than Kings.

In **Muflis** Teen Patti:

– The player with the **lowest-ranked trail** wins.
– For example:


– Hand 1: **4♠, 4♦, 4♣** (Trail of 4s)
– Hand 2: **7♠, 7♦, 7♣** (Trail of 7s)
– **Hand 1**

wins because the trail of 4s is lower than the trail of 7s.

In both versions, the rank of the trail is the deciding factor, but in Muflis, the lowest-ranked trail wins.

Leave a Comment